Senior Sound Designer, Online Games
Ref. #
22959
Work type
На място
Place of work
гр. София
Published on:
22 June 2026
Отговорности
- Design and create original sound effects through sample manipulation, layering techniques, and texture building with precise synchronization to visual content
- Apply music theory knowledge and practical experience to inform creative sound design decisions
- Compose background music, musical phrases, and seamless loop compositions across multiple styles and genres
- Utilize software synthesizers including subtractive, wavetable, and FM synthesis methods to craft custom sounds
- Leverage AI-powered audio tools to enhance production efficiency and creative possibilities
- Mix and master audio assets with attention to frequency balance, transient shaping, dynamics processing, and industry loudness standards (LUFS)
- Operate digital audio workstations (preferably Cubase) and industry-standard audio plugins (FabFilter, Native Instruments, Waves, iZotope, or equivalent)
- Optimize audio output for clarity and quality across mobile and desktop playback environments
- Manage audio assets using standard formats and maintain organized file structures for efficient workflow
- Implement audio assets within production pipelines with understanding of sound package structures
- Collaborate effectively with cross-functional teams while maintaining attention to detail and structured workflow practices
- Create and maintain a library of reusable sound assets and presets
- Participate in creative reviews and incorporate feedback from directors and management
- Ensure audio deliverables meet technical specifications and platform requirements
Изисквания
- 2+ years of professional experience in sound design or audio production
- Portfolio demonstrating sound design work across multiple projects or media types
- Strong communication skills with ability to articulate creative and technical decisions
- Ability to manage multiple projects simultaneously and meet tight deadlines
- Understanding of platform-specific audio constraints and optimization techniques
- Bachelor's degree in Music Production, Audio Engineering, or equivalent practical experience
- Experience with audio implementation in game engines (Unity, Unreal) or multimedia platforms will be considered as an advantage
Professional field
Административни и офис дейности